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Dave Bates {[Norman]} <dave[a t]voygr.com> wrote:
> C'mon Warp.. I'm Sure you know what that is:
> In POV it's inside the pigment statment:
> texture {
> pigment {
> object {
> objectName
> color1
> color2
> }
> }
> }
> It's where you map an object into the Pigment..
That's an object pattern. There's no such a thing as "object mapping"
in POV-Ray.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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